Well, on Saturday there's a 1,500 point tournament down in Vista, CA at Pair-of-Dice Games. I'm looking to put my Dark Eldar to the test after getting in a few practice games.
List #1:
Archon; Agonizer, Shadow Field, Combat Drugs - 120
2 Heamonculi; 1 liquifier - 110
5 Incubi; Klaivex Upgrade -205
Raider; Flickerfields, Night Shields
5 Wracks; liquifier -125
Venom; Splinter Cannon upgrade
5 Wracks; liquifier -125
Venom; Splinter Cannon upgrade
20 Warriors; 2 Splinter Cannons - 200
10 Wyches; 2 Shardnet & Impaler, Agonizer, Haywire Grenades - 240
Raider; Flickerfields
Ravager; Flickerfields, Night Shields - 125
Ravager; Flickerfields, Night Shields - 125
Ravager; 3 Disintegrators, Flickerfields, Night Shields - 125
Total: 1,500
A few thoughts after two games; one a tough loss against Orks, and a tie against Imperial Guard:
-The squad of 20 Warriors did great. Set them in cover, get Feel No Pain from a Heamonculi and crank out 30 Poison Shots per turn.
- My Incubi and Archon were largely ineffective both games; but flopped largely due to poor rolling / bad luck / good target priority from my opponent. I'm confident if they get into combat they'll lay down the pain.
- Wracks and Wyches were mediocre. In the first game Wyches did quite a few wounds and kept a large Boyz squad locked up. In the second they wiped an Imperial Guard squad then despite consolidating close to a Leman Russ, got hit with Ordinance. Liquifiers were good, but again, something better utilized vs Marines.
- I'm debating on whether or not to convert my third Ravager to have 3 Dark Lances. Not sure how essential Night Shields were either - don't think they came into play much these games.
- Still happy with Flickerfields :)
- I had a hard time taking out armor. I don't think I destroyed any vehicles vs Imperial Guard.
- Overall, the list performed "average". Now, these were two tough match-ups for Dark Eldar against a high caliber opponent.
List #2:
1 Heamonculi; liquifier - 60
5 Incubi; Klaivex Upgrade -205
Raider; Flickerfields, Night Shields
4 Trueborn; 4 Blasters - 178
Raider; Flickerfields
5 Wracks; liquifier -125
Venom; Splinter Cannon upgrade
5 Wracks; liquifier -125
Venom; Splinter Cannon upgrade
5 Wyches; Agonizer - 150
Raider; Flickerfields
5 Warriors; Blaster, Syrabite - 140
Raider; Flickerfields
5 Warriors; Blaster, Syrabite - 140
Raider; Flickerfields
Ravager; Flickerfields, Night Shields - 125
Ravager; Flickerfields, Night Shields - 125
Ravager; 3 Disintegrators, Flickerfields, Night Shields - 125
Total: 1,498
This list gives me more skimmers, more anti-tank and more troop choices. What I lose is the Archon, a Heamonculi and some of the "meat" for the army. The large Warrior squad pumps out a lot of shots and has quite a bit of resiliency. The Wyches also give some nice CC support. At the end of the day, I'll probably stick with the first list because I have some familiarity with it, but this list at least gives me an alternative.
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