Saturday, March 19, 2011
Another Day, Another Tournament!
Well it's that time again! Gearing up for another 1,850 RTT over at The Realm. I'm going to be bringing a slightly altered Dark Eldar list that I've tested a few times. It lacks the CC punch as my previous list, but (hopefully) makes up for it with 6 Troop choices. I've also spent a good amount of points on vehicle upgrades. Despite what the majority of the Internet says, I believe that Night Shields AND Flickerfields are very worthwhile upgrades, and should make an appearance in well-rounded lists.
1,850 List for The Realm RTT
HQ
Haemonculi (Stinger pistol) - 55
ELITES
3 Trueborn (3 Blaster) - 156
Venom (+Splinter Cannon, Night Shields) – [75]
3 Trueborn (3 Blaster) - 156
Venom (+Splinter Cannon, Night Shields) – [75]
3 Trueborn (3 Blaster) - 156
Venom (+Splinter Cannon, Night Shields) – [75]
TROOPS
5 Warriors (Blaster) – 135
Venom (+Splinter Cannon, Night Shields) – [75]
5 Warriors (Blaster) – 135
Venom (+Splinter Cannon, Night Shields) – [75]
5 Warriors (Blaster) – 130
Raider (Flickerfields) – [70]
5 Warriors (Blaster) – 130
Raider (Flickerfields) – [70]
10 Wracks (Acothyst, 2 Liquifiers) – 210
Raider (Night Shields, Flickerfields) – [80]
10 Wracks (Acothyst, 2 Liquifiers) – 210
Raider (Night Shields, Flickerfields) – [80]
HEAVY SUPPORT
1 Ravager (Night Shields, Flickerfields) – 125
1 Ravager (Night Shields, Flickerfields) – 125
1 Ravager (Night Shields, Flickerfields) – 125
Total: 1,848
13 Dark Lances
13 Blasters
10 Splinter Cannons
22 Kill Points
Wednesday, March 2, 2011
MSU Dark Eldar at 1,250?
I'm planning on attending an RTT down at Pair-a-Dice Games in Vista, CA on March 26. The last RTT I attended there was fun, but had some really wacky missions. Missions in which all force organization slots could control objectives. I also know that in the event of a tie, they go to KP's to determine the winner and at the end of the tournament, the individual with the best record and most KP's wins.
This RTT seems to follow the same format, but the point level has been decreased from 1,500 to 1,250. The plus side is that it'll be easier to get 4 games in, the downside is that I haven't played a 1,250 point game since second edition.
Based on my last experience there I expect to see quite a few Marine armies, with a few Xenos scattered here and there. As I mentioned, I haven't played a 1,250 game yet, nor have I really utilized the Fast Attack slot, so this army is still in its early stages.
1,250 Bare Bones Max Firepower Dark Eldar:
Haemonculi (hex rifle) - 65
4 Trueborn (4 blasters) in Venom (+SC)- 173
4 Trueborn (4 blasters) in Venom (+SC)- 173
5 Warriors (1 blaster) in Venom (+SC) - 125
5 Warriors (1 blaster) in Venom (+SC) - 125
3 Wracks in Raider - 90
3 Wracks in Raider - 90
3 Reavers (blaster, arena champion) - 91
Ravager - 105
Ravager - 105
Ravager - 105
Total: 1,247
17 KP
11 Dark Lances
11 Blasters
8 Splinter Cannons
This army is very fragile and gives up a ton of kill points, so the obvious goal is to win the objective game outright by contesting /controlling with my multitude of units, and wrack up as many KP's as possible. I'm very nervous about not having vehicle upgrades, but it's something I want to try out anyway.
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